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Philosophy Tuesday

May 22, 2018

You absolutely cannot un-saw a tree. 

“To share something is to risk losing it, especially in a world where sharing occurs at tremendous scale and where everyone seems to want to be noticed, even if only for cutting down a beloved tree. If you’d never photographed the Broccoli Tree, it might still be there for you to see on your commute every day. It might still provide shade to the real people who live with you on the southern bank of that lake. But, then again, the far away people who loved your pictures of the Broccoli Tree were real, too. They took shelter under its canopy as well, even if only virtually. And, the truth is, if we hoard and hide what we love, we can still lose it. Only then, we’re alone in the loss. You can’t un-saw a tree, but you can’t un-see one either. The Broccoli Tree is gone, but it’s beauty survives.”

John Green

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Architecture Monday

May 21, 2018

Just saw that Hiroshi Sambuichi won the 2018 “Daylight Award.”  Ok, somewhat odd sounding award to win, natch, but his work is a beaut and does indeed do some lovely — and quite stunning — things with light and views.  I spoke of his building that I visited on Naoshima Island here, indeed making note of the qualities of light that were present.

Every picture above makes me want to visit and explore each of the buildings in detail.  The angled frames crossing a path with light at the end of a dark corridor?  What is it?  Where does it lead?  I can feel the experience of the space just from the photo.  Or feel the serenity of the setting sun, reflecting off the perfectly smooth pool of water at the edge of the forever-going overhang that frames a riveting horizontal slice of the world.  Or that cistern!  The old and worn and rugged brick in contrast with the smooth and vibrant wood, punctuated by the flash of green, the moss that brings life in the shafts of light, heightened even further by the glass block that catches and makes physical the rays of sun.  Sign.  Me.  Up!

Wonderful work.  All noted for future travels.

Hiroshi Sambuichi, laureate of the 2018 The Daylight Award.

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Wonder Wednesday

May 16, 2018

I shared this lovely video during the Mindfulness panel I led last weekend…

This is your world

You’re the creator

Find freedom on this canvas

— Bob Ross

 

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Philosophy Tuesday

May 15, 2018

“I live a little bit on the seat of my pants, I try to be alert and available.  I try to be available for life to happen to me.

We’re in this life, and if you’re not available, the sort of ordinary time goes past and you didn’t live it.

But if you’re available, life gets huge.

You’re really living it.”

— Bill Murray on being present

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Architecture Monday

May 14, 2018

Admittedly, I may just be posting this due to the amazing and theatrical atmosphere of that opening photo… not to mention fond memories of the maple syrup sugar shacks back home… but this really is a nice project.  A sugar factory in China, it’s designed with great dual purposes in mind:  be all it needs to be for the three months of the year when production occurs and be available for a multitude of uses by the community during the rest.

To that end, the complex consists of several high-bay corrugated steel sheds, crisscrossed with generous bands of glass and assembled into a cluster of enclosed and open spaces, themselves crisscrossed by walkways and loggias.  Nestled up against the fields that supply the raw material, it engages both the land and the people that converge to make the magic.

Etched glass walkways let visitors see the production when it’s in full swing, while the covered and open-air courtyards provide ample space for all manner of activities organized by the townspeople, including daily tea, films, puppet theaters, community meals, and dances.

Steel, wood, and carefully placed brick combine well to give a rugged yet refined feel to the complex, while the windows and many pathways easily guide you throughout, and allow for chance encounters.

Great work.  A factory that’s amazing for the workers, and amazing for the town.

Brown Sugar Factory by DnA

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Gaming Thursday: Top Secret NWO Addendum

May 10, 2018

I forgot to mention one thing during my review that I really appreciated in the new TS:NWO, and that is the rules for interrogation.  A classic, standard, spycraftian story trope to be sure, but NWO puts little factual spin on it.

In NWO, there are two rolls made during interrogation:  One is to get the subject to talk.  The other is to get the subject to tell the truth. And here’s the thing:  if you use violence, while the first roll becomes easier, the second becomes harder.

It’s nice to see them break the trope that torture is efficient, quick, and produces immediate, proper, and actionable information.  Because it really doesn’t.  And in my book, the less we perpetuate that myth, the better.

So big kudos to the designers on TS:NWO for this one!

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Wonder Wednesday

May 9, 2018

Look to the stars…

Stunning Lion King artwork by Tsaoshin!