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Module LR-0: The Hobbit

December 12, 2012

I’m re-reading the Hobbit and man, I tell ya.  Barely past a tenth into it, when the PCs couldn’t have gone more than three hexes along in the overland map, they find (after a fight won by trickery by the NPC!) not one, not two, but three magic items that turn out to all be crazy well known artifacts.  This JRR fellow who wrote this adventure is a hack!  What a monty haul campaign this looks like it will be.  Or maybe there’s going to be some serious railroading what with those swords  and NPC already in the game.  Either way I’m not sure it’s good adventure design.

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