Archive for January 15th, 2015

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Gaming Thursday: RPG System 6: Advantage

January 15, 2015

Though our group has chosen to put aside FFG’s Star Wars system, there is still one big thing from it and its unique dice system that I really liked and want to include in my own system: the idea of generating two axes of resolution, one being success/failure, and the other being advantage/disadvantage. Read the rest of this entry ?