As you’ve likely noticed, I haven’t written anything further on crafting the ruleset for our upcoming Star Wars campaign. That’s because the starting date got moved up a bunch and my time had to be focused on writing the rules rather than writing about the rules. Our first session was last weekend and it went well! And there’s already a few tweaks to make, which is cool and exciting – I knew there would be plenty of things to fix and refine and it’s great to do some honest actual playtesting!
I’m prepping like mad for this weekend’s game (and I need to make the opening crawl, of course), but I fully intend to return here to share the rules writing process, the nuances of the rules themselves, and to demonstrate how to take the core Aurora engine and craft an entire system out of it that supports the style of gameplay perfect for the game and campaign.
Until then, let’s talk a bit about… Kickstarters!
For the first, I got my copy of the Cortex Prime book (in PDF form) and W O W. It is a thing of beauty in terms of graphic layout (and hopefully in terms of organization too… I haven’t given it a thorough enough read with a blank perspective to assess it yet). I already had experience with the rules and liked them, so there was no disappointment there either. But what really caught my eye and has me super thrilled was reading all the contributors. Because many of them worked on other systems I have enjoyed, some of which were systems that they created. Which means that these creators – and sellers! – of their own rules nonetheless helped develop and play with other rulesets and enjoy them. It’s this great circle of everyone having fun and supporting each other (again, even if some might otherwise see them as “competitors”) and playing all sorts of different types of games and using the rulesets that support them. That’s just super heartwarming to me.
For the second, a new campaign just launched today on Kickstarter for something that, if you’re picking up on the theme here by now, has me giddily excited: an RPG based on the genre of Franco-Belgian graphic novels (aka bandes dessinée).
In other words, this is essentially the Tintin RPG, and if that isn’t 1000% right up my alley, I’m not sure what is. Go and buy in!