Alright! With a gaggle of sessions under our proverbial belts, our Star Wars game and my new ruleset that powers it have been going great. Thus far, things have run very smoothly and has already fueled a lot of great moments. There’s still some rules gaps and wrangling to do, but the base document is pretty much complete (if written completely in point form language). I’m not quite ready to share it yet, but I will try to get back to writing its big gestures and intents. Until then, here several cool things that have emerged thus far, specifically around core Aurora Engine elements: Continue reading