Posts Tagged ‘battletech’

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Gaming Thursday: A BattleTech Proposal

July 26, 2018

With the new (Kickstarted!) turn-based BattleTech computer game out, I’ve been a) playing it a tonne (and enjoying it immensely) and b) thinking back on all the tabletop BattleTech I’ve played over the years.  Which has also been a tonne.  To this day I can rattle out many weapon stats from memory.  And I fondly remember one summer laying down all the maps we owned on the floor (some of which were different scales, so we had to do this crazy linear conversion when we crossed over) in a friend’s basement for an epic battle between a crazy number of units.  Took all summer.

The game itself is mostly functional* and models well enough the particular flavour of reality its going for.  Stompy bot action, you’ve got it.  There is, however, one major niggle that I noticed even back during those epic summers, and that became even more glaring to me the few times I’ve been able to play the past couple of years.  And that is this:  the math.  Or, more precisely, the dice math.  Read the rest of this entry ?

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Gaming Thursday: Maps

May 28, 2015

For the BattleTech game I hosted last weekend, I thought it’d be fun to stomp around our neighbourhood. And it was fun!

IMG_20150523_164911530_HDR

It was also delightfully easy.

It’s amazing what we have at our fingertips these days. I fired up Google Earth, found a spot, and in very short order had us a map to play on. Admittedly, having access to a plotter was super convenient, but Kinkos or blueprinting houses also make it pretty easy to get large-format stuff printed.

Here is the map if you’d like to use it in your own game. The first link is with the hexes, the second without. In the future, I think we’ll go without the hexes – for a “real world” thing like this not everything fit well in the hexes and we had to do some fudging to make it playable, so not having the hexes and using full mini rules would’ve been about as easy.

https://drive.google.com/file/d/0BwWNIxxlcbsvZE1DbEhIWURybkE/view?usp=sharing

https://drive.google.com/file/d/0BwWNIxxlcbsvTXE3anYxY05hMlU/view?usp=sharing

Be sure to download — the preview makes the hexes look positively uber thick.  Enjoy!

(Humorously, as I didn’t intend for this and didn’t even realize where I was grabbing the map from, one of my gaming buddy’s house is on this map. It survived our battle….)